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Course 5546

Level Up with Games in the Classroom

Goals and Objectives of this Course:

  • Use prompts about using games in the classroom, to describe assumptions and insights of practitioners, researchers and self, including how the information relates to professional education practice and growth.
  • Create an elevator pitch to inform colleagues of the benefits of using games for teaching and learning.
  • Explore and apply learning games and strategies within instruction.
  • Develop an informational artifact with information about positive behavior support, and other considerations for using games in the classroom.
  • Evaluate various gaming templates to support creation of games for learning.
  • Complete a process plan for implementation of a learning game in the classroom.


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